2/20/2023 0 Comments Borderlands 2 download cahracter![]() ![]() From level 15-34 it ups to 1% more hp per level From level 2-14 you gain (total health x 0.5%) + 15hp per level Added Dark Cyan for near perfect/perfect pearlescent guns If youre using a gamepad youll have to change an ini setting to reload, check the install instructions for more details. Fixed "Use" being a reload button (Thanks ZetaDemon) It contains all the changes and hotkeys that LegX made, plus all the requirements to be able to play online and the rarity overhaul and other things in the Character Overhaul. Optional new merged globals with LegX's custom globals mod. Fixed the Mord pt1 save not spawning ammo Out for Blood now Spawns Healing orbs on kill while bloodwing is out Bird of Prey now shows the correct amount of bloodwing targets ![]() Slight ammo regen on killing an enemy wtih phoenix as suggested Added the zombie hands during phasewalk back due to popular demand Updated the Particle effect for Mind Games Added the money back to prize fighter for poops and giggles Prize Fighter has been updated to use all 5 points, each point adds a bit more to the duration on kill now Short Fuse Reverted (7 seconds is unnessesary with the already shortened cooldown) Revive now has a 10% chance to revive on kill while the turret is out Cauterize now heals 7% damage per skillpoint instead of 6% Supply Drop now spawns Healing Orbs on kill Fixed Stat UI and Health regen not being 2% The reason for this is because these are technically custom characters, which is why you need the included saves for the changes to take effect. Instructions on how to enable it are included at the bottom of this page or in the readme included. The globals are included in the mod by default, but have to be enabled for them to take effect. You can play this mod co-op but you have to use my custom globals, and everyone needs the mod, for it to work correctly. It was also used to fix a few bugs left over in the skill trees and add a few quality of life changes. This mod is not aimed to nerf anything, but to bring up the action skills and lesser used abilities up to end game usability.
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